We Were Here Series Play Order: From the Free Original to We Were Here Tomorrow

The complete We Were Here play order — the free 2017 original, We Were Here Too, Together, Forever, the Expeditions spin-off, and where 2026's We Were Here Tomorrow fits — plus the best entry point for new players.

The We Were Here series is Total Mayhem Games' franchise of asymmetric two-player co-op puzzle games: two players are separated, each sees only half of each puzzle, and the walkie-talkie-style voice link between you is the only tool that matters. Since the free original appeared in 2017, the series has grown into multiple mainline entries, a board-game-styled spin-off, and now a brand-new release — We Were Here Tomorrow, out since October 20, 2026. This page puts all of it in order and answers the question every new player asks: where do I start?

The Series at a Glance

The mainline run, in release order:

  • We Were Here (2017) — the original, and it is free. Two explorers, one castle, and the purest version of the "describe what you see" formula. Short by design, and still the series' audition room.
  • We Were Here Too (2017) — the first paid follow-up, arriving the same year. More rooms, the same strict two-player split.
  • We Were Here Together (2019) — the series' step up in scale, with a longer campaign built around the established back-and-forth structure.
  • We Were Here Forever (2022) — the biggest entry of the classic era, the one series veterans usually name when asked which game made them love the formula.

Alongside the mainline sits We Were Here Expeditions, the board-game-styled cooperative spin-off — a different flavor of We Were Here rather than a numbered sequel, covered in full on the Expeditions page.

And at the top of the timeline: We Were Here Tomorrow, released October 20, 2026 on Steam, PlayStation, and Xbox Series with launch crossplay. It is the newest mainline-style entry, set in a retro-futuristic world within the same universe — the Tomorrow guide has every verified launch fact.

For most new pairs, release order is the right order, and it has nothing to do with story chronology — it is about calibration:

  1. Start with the free We Were Here. It costs nothing, takes an evening, and answers the only question that matters before you spend money: does this style of talking-intensive co-op actually work for the two of you? Some pairs finish it delighted; some discover an hour in that describing symbols over voice is their idea of homework. Both outcomes are worth knowing before you buy anything.
  2. If it clicks, continue in release order — Too, then Together, then Forever. Each entry scales up the ambition while keeping the core loop, and playing them in order lets you feel the series grow rather than bouncing off its biggest game first.
  3. Treat Forever as the classic-era destination. If you only play one paid entry before deciding whether the series is for you, the community's usual pick is the largest one.
  4. Arrive at Tomorrow whenever you're ready. It launched October 20, 2026, so it is equally valid as your first game or your fifth — nothing about it requires prior entries, though series veterans will read its retro-futuristic world with more context. Full release, price, and crossplay details are on the Tomorrow page.

Where Newcomers Should Actually Start

Three honest profiles:

  • "We've never played anything like this." Free original first, always. An evening that costs nothing settles whether the formula fits your pair. If it does, the beginner's guide walks you through partner-finding, voice setup, and first-session expectations.
  • "We want the newest thing." Start with Tomorrow. It is the current release, crossplay is in from day one, and you will be solving its rooms at the same time as everyone else — which for a series built on communal discovery is genuinely the most fun window to play in.
  • "We want the complete tour." Free original through Forever, then Tomorrow as the finale. Total investment of multiple evenings, and by the end you will have your own communication shorthand — the walkie-talkie vocabulary formalizes what you'll have invented on your own.

Does Story Order Matter?

The series' connective tissue is setting and situation more than a strict serialized plot — the games share a universe and a habit of stranding pairs of explorers with walkie-talkies, and Tomorrow continues in that same universe with its retro-futuristic turn. You will not be lost playing any entry first. The order that actually matters is your order: each game you play together trains the communication that makes the next one better, which is the real reason release order is recommended. The puzzle types overview shows the shared puzzle families that carry across entries — the skills transfer even when the settings change.

FAQ

What order should I play the We Were Here series in?

Release order: the free We Were Here (2017), then Too, Together, Forever, then We Were Here Tomorrow (2026). Expeditions slots in anywhere as a lighter spin-off.

Is the first We Were Here still free?

Yes — the 2017 original remains the free entry point to the series, and it is the recommended starting point for new pairs.

Can I start with We Were Here Tomorrow?

Yes. It is a standalone entry in the shared universe; nothing requires prior games. It released October 20, 2026 on Steam, PS, and Xbox Series with launch crossplay — see the Tomorrow guide.

Which game is the best one?

Community affection has historically clustered around We Were Here Forever as the classic-era peak, with Tomorrow as the new contender. The honest answer is that the "best" one is whichever your pair plays with the most patience — the beginner's guide explains why the pairing matters more than the entry.